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I just dont say that those skills discribed are the one and only ... i just mean that some new ones will save the World (or at least ES).
I dont know how this things would be done ... but as some other servers fixed this prob and already got a Job3 ... even Hanin got Job3 ... cant be THAT difficult (just copy and past it) But as this doesnt work ... why not playing with existing Skills? maybe take that Resistence from EA-Archer and instead of Curse-resistend (good for nothing) improve it so that it REALLY reduces IC dmg through LA. Comma / Vagga can get that Curseresistence through Shilddefence (really early skill). and Mages can get that on top of their Def-Incantation. Those shouldnt be THAT hard to fix ... just 2-3 little variables and ICs are weakened without putting a finger on Tier sys (which seams to me really hard work for those who made it) -------------- -.- oh shit ... i deleted 10 min writing ... here again (but shorter): Why not including Monster summoning scrolls? Makes Game more exciting ... instead of Assa one person ... you can Deadsummon him... helps on leveling and in PVP it makes ppl more aggressive (if they are surrounded by hundrets of mobs *muhahaha* ... kk ... i know ... helps only Mages ... we dont support mages ... k ... forget about it -.- was just sth to avoid that really interesting "oh ... you wanna fight? lets put out some dice and see who got higher Nr ... i got a 5 ... you got a 2? haha ... powened you! Nooob NoooooB!!! Looser ... and so on" -.- (it REALLY is a REALLY big win to win by luck and without using brain... really!) |
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Emulator
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Eather Server </3My love and Respect is Gone ? Class:Mage Level:99 Guild: Hashishins Job: Hermit ---- Class:Archer Level:96 Guild: Fist Job:Expert Archer |
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evan if u got the 3rd job system working on emulators u still have to recreate every single system thats in kal too u rly just have to recreate kal lol O.o
example: you make 3rd job is cool but you have to make chat systems guild systems ally systems war systems pvp port etc etc to much work ![]() maybe if kal community would work together it would be finished by next year
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All posts after this one will be counted
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Read his other post nublet
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Level 81 EA: KickAss Level 78 CJB: firE Level 78 vaga: NORB Level 93 Vagabond: broedoriaN |
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1st thing
tier 1 knight: 3 str 2 hp 1 agi tier 2 knight: 4 str 3 hp 2 agi tier 3 knight: 5 str 4 hp 3 agi since mages need agi i put this one: tier 1 mage: 3 agi 2 intel 1 hp tier 2 mage: 4 agi 3 intel 2 hp tier 3 mage: 5 agi 4 intel 3 hp tier 1 archer: 3 agi 2 str 1 hp tier 2 archer: 4 agi 3 str 2 hp tier 3 archer 5 agi 4 str 3 hp maby a lil off topic idea but i'm talking about tier neway: maby add bof effect to tiered armors? would be awesome same stats can ben put in the new acces make it possible to put tiers on the acces ingame? ![]() let lord/queen or the new boss that keisha make/made drop fossiled angelblood acces? and let us make it normal with like 20/30 scales and 500 revision stones? cuz the scale droprate is rly high and the fossiled wep droprate low. so this will balance the drops again ![]() the hp/mp stats r fine as it is right now i think this will balance the server pretty well. 2th thing: the otp/evation with the evation tier in eather server is atm pretty balanced. but now it got removed archers and mages run out of evation. with this new knight str statted tiers knights will get more otp. so knights will get 2 much otp. so add talisman of evation in the server that u can aply once on each armor part. problem solved. 3th thing: i think knights should get some elemental recistance on there armor. they get hit by a mage realy hard so a lil recistance would make the dmg OK again.4th thingy: mages get hit very hard. so maby add them a lil absorbtion on there armor so they get a lil less dmg on them. ( not 2 much) i might edit this one later if i thing about something more
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Divana lvl 94 IC ForTheGlory RainoN lvl 85 Comma ForTheGlory YouTube - Eather Server Castle War 01-10-09 Last edited by Divana; 08-03-2010 : 8th March 2010 at 08:17 AM. |
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my opinion > Go for Keishas tiers
New angels acces : Knight Trinket 1250 hp ( 250 more as old dona ones ) 500 mp 8 hp 4 str 2 Agi Knight belt 850 hp 500 mp 7 str 5 hp 2 agi Knight Ring 850 hp 500 mp 7 str 5 hp 2 agi Archer Trinket 700 hp 500 mp 8 Agi 5 str 3 hp Archer belt 600 hp 600 mp 7 agi 4 hp 3 str Archer Ring 600 hp 600 mp 7 agi 4 hp 3 str Mage Trinket ( since they are int & wis stats ppl dont buy on on Dona they need Agi or eva ) 550 hp 700 mp 5 Agi 3 Wis 1 Eva Mage Belt 520hp 700 mp 4 Agi 2 Wis 5 def Mage Ring 520hp 700 mp 4 Agi 2 Wis 5 Def its just an idea to replace the new angels acces with it , they are a bit better then old ones but not that much Each class got a bit advantage from it ( the stats they need ) Note , some stats may be wrong lol i just made it for an example ^^ (idea) actually there is no need to remove those angels acces we got now , they arent overpowered. the armor tiers are , and i vote for keishas armor tiers Last edited by NeRDy; 06-03-2010 : 6th March 2010 at 11:48 AM. |
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Here are my ideas on the replacement of the angel accesoires ^^
Knight Angel Trinket 1200 Hp 400 Mp 8 Strength 6 Hp 3 Agility Knight Angel Belt 900 Hp 400 Mp 6 Strength 6 Hp 2 Agility Knight Angel Ring 900 Hp 400 Mp 6 Strength 6 Hp 2 Agility Archer Angel Trinket 900 Hp 700 Mp (Some more mp as ic's use many skills but also for ea ^^) 8 Agility 4 Strength 4 Hp Archer Angel Belt 700 Hp 600 Mp 7 Agility 3 Hp 4 Strength Archer Angel Ring 700 Hp 600 Mp 7 Agility 3 Hp 4 Strength Mage Angel Trinket 850 Hp 800 Mp 5 Agility 2 Wisdom 2 Intelligence (to increase the damage a bit )1 Evasion Point Mage Angel Belt 550 Hp 700 Mp 4 Agility 2 Wisdom 1 Health Point 5 Defense Mage Angel Ring 550 Hp 700 Mp 4 Agility 2 Wisdom 1 Intelligence 5 Defense
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My crew ![]() -Binky Lvl. 90 Vaga -KcizY Lvl. 83 EA ![]() -kcizy Lvl. 83 CJB
Last edited by doodkipje; 07-03-2010 : 7th March 2010 at 08:43 PM. |
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ok uhm cus i see this is stupid in my eyes i just get the right stats
if a knight gets 1300 hp while an archer or mage gets 800 then u get less stats points so here we goKNIGHT trinket gives 1200 hp belt/ring 1000 Str 4 Hp 4 Agi 2 Archer trinket gives 850 hp belt/ring 700 Str 4 Agi 5 Hp 3 Mage trinket gives 850 hp belt/ring 700 Int 4 Agi 5 Hp 3 I like it like that!
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Here is what I think the tiers should be
please don't freakout that there is still absorb given, its in moderation. Also I think ice/fire/light/curse resistance could be given since this is armor and it should have some resistance Each little block of stuff is separated into what each tier would be, then what a full set of 5 pieces would give for stats and below that what those stats would give. ![]() ![]() ![]() Also accessories that I didn't take as much time with ![]() Also here is a link to a pic of the giant spreadsheet for all the old accesories and tiers on g70 ue maxed I don't want to embed image since its biggg
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uno lvl 88 EA || Uno lvl 87 CJB || UNO Hermit || uNo Comma #1 || unO Comma #2 || uNO Comma #3 || UNo Comma #4 || UnO Comma #5 Last edited by Airwave; 08-03-2010 : 8th March 2010 at 04:52 PM. |
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Eather Server </3My love and Respect is Gone ? Class:Mage Level:99 Guild: Hashishins Job: Hermit ---- Class:Archer Level:96 Guild: Fist Job:Expert Archer |
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Sugestion why not try several tier setups for like 1 week each time and roll back server after that time so the server would be in beta for the balancing of the server ?
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NightMare OwnerNL - Lvl 95 Vaga - Leader Of NightMare
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Divana lvl 94 IC ForTheGlory RainoN lvl 85 Comma ForTheGlory YouTube - Eather Server Castle War 01-10-09 |
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Ye but not enough peeps would go the test server you nub so screw the ones lvling for 3 weeks for the sake of the server and make things easyer and faster for dz
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NightMare OwnerNL - Lvl 95 Vaga - Leader Of NightMare
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